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Regular Features

When the World was Ready, Jawbox Returned

By Levi Rubeck • June 27th, 2019

Intricate while free of self-indulgence, threaded with pop structures but heated up and twisted into gnarly, liminal forms, Jawbox was music that forced you to pay attention.

The Beat Box

Noteworthy Hip Hop – June 2019

By Noah Springer • June 27th, 2019

Noah Springer’s hip hop musings make the jump from the web to Unwinnable Magazine proper.

Feature Excerpt

Lo-Fi Hip Hop Beats To Have a Nervous Breakdown To

By Ana Diaz • June 25th, 2019

At least an entire generation working themselves to death can listen to some cozy beats while they do it.

Tony DiTerlizzi Interview

By Stu Horvath and John McGuire • June 24th, 2019

This week, we have a nice long chat with children’s book author and legendary Dungeons & Dragons artist Tony DiTerlizzi!

Feature Excerpt

Order and Chaos

By Justin Reeve • June 24th, 2019

Behind Hitman 2‘s stark, modernist buildings lies a symbolic crusade to reclaim the architectural style.

voidrun image with a pixelated purple spaceship and laser beam

Running the Void Beyond Bitmaps and Chiptunes

By Levi Rubeck • June 20th, 2019

Benjamin Soulé’s Voidrun expertly navigates limitation, inspiration, and curse-sputtering difficulty.

Unwinnable Monthly – June 2019

By Stu Horvath • June 16th, 2019

Get a nice cold lemonade (bourbon optional) and kick back with the latest issue of Unwinnable Monthly!

Ferocious Spells, Winding Sigils

By Levi Rubeck • June 13th, 2019

Building off similar grunge and noise-rock vibes as Made Out of Babies, Elizabeth Colour Wheel builds out from that frame.

Here's the Thing

The Joys of Animal Companions in Videogames

By Rob Rich • June 12th, 2019

Rob waxes nostalgic about the different videogame animal companions he’s met over the years.

Dungeons & Dragons 1.5 Edition

By Stu Horvath and John McGuire • June 10th, 2019

Did you know there was an unofficial 1.5 edition of Dungeons & Dragons? There was and it is mostly not good! Stu walks us through the history.

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