Nukes Are Bad By David Shimomura • October 16th, 2018 Nuclear weapons are terrifying. Videogames would do well to remember that.
Teenage Mutant Ninja Turtles and Other Strangeness By Stu Horvath and John McGuire • October 15th, 2018 Turtle Power! The guys discuss the Teenage Mutant Ninja Turtles RPG from Palladium Books.
Checkpoint Quiet Adventure By Corey Milne • October 14th, 2018 Loosely based around Scandinavian folklore, Burly Men at Sea tells the tales of three bearded brothers who kind of just meander into adventures.
Documentary Sunday Atari: Game Over Featuring an Interview with Andrew Reinhard By Megan Condis • October 13th, 2018 Andrew Reinhard, author of Archaeogaming: An Introduction to Archaeology in and of Video Games, explains why its important for archaeologists to study games.
Collision Detection The Inseparable Politics of Homo Machina By Ben Sailer • October 13th, 2018 Underneath this mobile game’s unassuming plot lies deep historical inspiration intricately connected to the social upheaval surrounding its source material.
The Usurper Noteworthy Metal – September 2018 By Astrid Budgor • October 12th, 2018 It’s all love this time around in a month full of new metal favorites.
The Burnt Offering The Rulebook Tarantella By Stu Horvath • October 12th, 2018 The mind behind Unearthed Arcana stumbled on a roleplaying publishing paradox: you need rulebooks to make money, but the more rulebooks you publish, the more unwieldy your game.
A Bus Full of Dogs in El Salvador By Levi Rubeck • October 11th, 2018 As the world shrinks, Stonebot games shows the value of staying local, thinking big, and defending man’s best friend.
[Yells in Foreign Language] By David Shimomura • October 10th, 2018 The Yakuza series doesn’t offer an English dub for its dialogue. That’s a good thing.
Another Look Couples Fighting By Yussef Cole • October 5th, 2018 Unlike the anonymous nastiness of online competition, “couch co-op” games like Overcooked engender a different, more personal form of stress.