Tony DiTerlizzi Interview By Stu Horvath and John McGuire • June 24th, 2019 This week, we have a nice long chat with children’s book author and legendary Dungeons & Dragons artist Tony DiTerlizzi!
Feature Excerpt Order and Chaos By Justin Reeve • June 24th, 2019 Behind Hitman 2‘s stark, modernist buildings lies a symbolic crusade to reclaim the architectural style.
Running the Void Beyond Bitmaps and Chiptunes By Levi Rubeck • June 20th, 2019 Benjamin Soulé’s Voidrun expertly navigates limitation, inspiration, and curse-sputtering difficulty.
Episode 9 – Mass Effect By Sara Clemens, David Shimomura and Gavin Craig • June 19th, 2019 Gavin Craig joins the gang to talk about all things Mass Effect!
Unwinnable Monthly – June 2019 By Stu Horvath • June 16th, 2019 Get a nice cold lemonade (bourbon optional) and kick back with the latest issue of Unwinnable Monthly!
Ferocious Spells, Winding Sigils By Levi Rubeck • June 13th, 2019 Building off similar grunge and noise-rock vibes as Made Out of Babies, Elizabeth Colour Wheel builds out from that frame.
Here's the Thing The Joys of Animal Companions in Videogames By Rob Rich • June 12th, 2019 Rob waxes nostalgic about the different videogame animal companions he’s met over the years.
Dungeons & Dragons 1.5 Edition By Stu Horvath and John McGuire • June 10th, 2019 Did you know there was an unofficial 1.5 edition of Dungeons & Dragons? There was and it is mostly not good! Stu walks us through the history.
The Heavy Pour Into the Mystic By Sara Clemens • June 10th, 2019 If you’re one of the rare few terrified by horses, they’re pretty easy to avoid. Unless you play videogames.
Gingy's Corner Tokyo Chronos: Visual Novel in Virtual Reality By Gingy Gibson • June 7th, 2019 A title that does more to sell the software it runs on then the product itself.