Thieves’ World By Stu Horvath and John McGuire • October 12th, 2020 Back alleys and dark deeds await in this week’s episode…
I Played It, Like, Twice… Shadows on the Cave Wall: Finding Clues in Scooby-Doo: Betrayal at Mystery Mansion By Orrin Grey • October 9th, 2020 Scooby-Doo and Betrayal at House on the Hill are a match made in some kind of spooky heaven.
The Number of the Beast, Side B By Stu Horvath • October 9th, 2020 Hell and fire was spawned to be released.
No Accounting for Taste Patterns in the Ivy By Adam Boffa • October 9th, 2020 What can city-building games tell us about climate change?
Here's the Thing Alone in Duskers By Rob Rich • October 8th, 2020 Rob reminisces about his favorite roguelike, which is also one of his favorite horror games.
Forms in Light Architectural Improvisation By Justin Reeve • October 7th, 2020 A look at the repurposed architecture of Metro: Exodus.
The Heavy Pour With Friends Like These: A Wasteland Verse of TrickyPixie83 By Sara Clemens • October 6th, 2020 “I take damage, I take damage!”
World Action and Adventure By Stu Horvath and John McGuire • October 5th, 2020 No dragons. No laser rifles. The ultimate tabletop RPG about the real world.
Another Look Tragedy Erased By Yussef Cole • October 5th, 2020 “Bury my mother, pale and slight, bury my father, eyes shut tight! Bury my sisters, two by two, and then when you’re done, let’s bury me too!”
The Number of the Beast, Side A By Stu Horvath • October 2nd, 2020 Six! Six six! The number of the beast!