Casting Deep Meteo Zazen Boys and the Healing Riff By Levi Rubeck • June 7th, 2024 Zazen Boys, even after so long, is clearly not afraid to confront multiple shades of life, breaking time and time signatures while remaining achingly human.
Area of Effect Supergiant’s Scrappier, Better Underworld By Jay Castello • June 6th, 2024 So much of Hades, and by extension Hades II, can be seen in the primordial soup of Pyre.
Rookie of the Year If You Can’t Wed It, Reddit By Matt Marrone • June 5th, 2024 Reddit seems to actually care when no one else does.
Interlinked Intergenerational Design By Phoenix Simms • June 4th, 2024 Despite all the technical aspects of game design, it’s human involvement that makes the process vibrant and organic.
Exploits Feature Lists Issue Introduction By Stu Horvath • June 3rd, 2024 A celebration of the importance of lists. A celebration of the ubiquity of lists. A celebration of the absurdity of lists.
The Gamer’s Handbook of the Marvel Universe (Remastered) By Stu Horvath and John McGuire • June 3rd, 2024 Make ours Marvel! Again!
Here Be Monsters I Have No Mouth and I Must Scream: The Terror of Tamagotchi By Emma Kostopolus • May 31st, 2024 This is not a cute piece of nerd nostalgia, but a brutal PsyOp designed to drive us to the brink of despair.
Mind Palaces Booking It (Vol. 1) By Maddi Chilton • May 30th, 2024 Maddi sets out to read the International Booker Prize longlist, 13 books from around the world that were translated into English within the last year.
This Mortal Coyle The Gothic Writer from Game of Vampires By Deirdre Coyle • May 29th, 2024 Do I love this game, or do I hate it? Am I being a downer because of latent mobile game snobbery?
Run It Back 1966 By Oluwatayo Adewole • May 28th, 2024 Much like Isherwood, Capote’s writing relies on a gay fly-on-the-wall positioning.