Heaven from the Other Side By Yussef Cole • February 8th, 2021 Blasphemous serves as an aesthetic exploration of the mind of the devout.
Alice is Missing By Stu Horvath and John McGuire • February 8th, 2021 A silent RPG about a missing friend, played over text messages. Plus: a quick chat with Lucian Kahn (Visigoths vs Mall Goths)!
Letter to a Heroine Mei By Melissa King • February 5th, 2021 “News stories don’t always have to be major, they just have to matter.”
Casting Deep Meteo El Hijo, the Solid Snake of Tag By Levi Rubeck • February 4th, 2021 In stealth games, I always aspire to be the ghost.
Rookie of the Year More Songs About Bob and Judy By Matt Marrone • February 3rd, 2021 Did David Byrne invent Twin Peaks? Matt thinks so.
I Played It, Like, Twice… The Moorcock Connection: Sailors on the Seas of Warhammer Quest By Orrin Grey • February 2nd, 2021 I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.
Here's the Thing No Man’s Sky vs. Cyberpunk 2077 By Rob Rich • February 2nd, 2021 The edgelords never get what they want, do they?
Forms in Light Marble Madness By Justin Reeve • February 1st, 2021 Marble, marble, everywhere. Why is it all white and shiny?
Exalted Funeral Interview By Stu Horvath and John McGuire • February 1st, 2021 Hold onto your wallets! We’re talking to the guy behind the coolest RPG shop online.