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I Played It Like Twice…

I Played It, Like, Twice...
On a wooden tabletop sits a bunch of cardboard playing tiles. On these tiles are three plastic zombie figures.

Rising Tension: The Odd and Appropriate Specificity of Resident Evil 2: The Board Game

By Orrin Grey • May 13th, 2021

I decided it was high time for me to crack open my copy of Resident Evil 2: The Board Game and see how it stacked up against my memories of the real thing.

I Played It Like Twice
A part of the set up for the tabletop game Overboss.

Fearful Symmetry: Building the Best of All Possible Overworlds in Overboss

By Orrin Grey • April 1st, 2021

In a world where plenty of board games at least claim to be playable with only one person it is, in my experience, rare to find one that actually plays well in solitaire mode.

I Played It, Like, Twice...

Versus Mode – Arcadia Quest x Super Dungeon Explore

By Orrin Grey • March 2nd, 2021

For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.

I Played It, Like, Twice…
a still picture of figurines from warhammer quest

The Moorcock Connection: Sailors on the Seas of Warhammer Quest

By Orrin Grey • February 2nd, 2021

I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.

I Played It, Like, Twice...

Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel

By Orrin Grey • January 6th, 2021

When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.

I Played It, Like, Twice...
A card from the Hellboy board game that reads "helpful skeletons"

The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter)

By Orrin Grey • December 9th, 2020

For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.

I Played It, Like, Twice...

Darkness of Unusual Size: The Sword-and-Sorcery Answer to Descent

By Orrin Grey • November 27th, 2020

If Descent is what we’ve all come to expect from a modern high fantasy D&D-alike, then Massive Darkness is its lo-fi sword-and-sorcery equivalent.

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