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I Played It Like Twice…

Beware of Falling Blocks: The Many Attempts to Translate Tetris to the Tabletop

By Orrin Grey • February 10th, 2022

Tetris…board games?

I Played It, Like, Twice...
The board game Marvel United showing a chibi Captain America.

Heroic Action: Defeating Evil with a Little Help from Your Friends in Marvel United

By Orrin Grey • December 16th, 2021

The feeling of teamwork is what really makes Marvel United special.

I Played It Like Twice...
A series of cards from the deck building game Ascension laid out on a deck mat.

For Honor and Small Plastic Rocks: Ascension’s Place in the Pantheon of Deck-Building Games

By Orrin Grey • November 18th, 2021

With so many deck-building games on the market, the aesthetic is going to be a big part of what draws a player to one over another.

I Played It, Like, Twice...
On a playmat with characters are the playing cards and tokens for Campy Monsters, brightly colored and showing creatures.

Of Monsters and Mortals: Playing Campy Creatures On a Dark and Spooky Night

By Orrin Grey • October 21st, 2021

Campy Creatures is, as the box declares, a “Ghoulish Game of Deduction & Bluffing.”

I Played It, Like, Twice...

Dead Ends: Learning Something About Myself with Cursed City

By Orrin Grey • September 30th, 2021

I dove into Cursed City in the hopes that the familiarity of its similarities to Silver Tower would help to ease some of that intimidation fact, but Cursed City has more in common with Blackstone Fortress.

I Played It, Like, Twice...
two character pieces with colored based standing on a board game surface.

Candles Against the Dark: Surviving the Night (and Each Other) in Deranged

By Orrin Grey • August 26th, 2021

A character who is Deranged is normal by day but becomes a monster by night.

I Played It, Like, Twice...
On top of a board game (Ex Libris) lays an orange cat.

Shelf Stability: Good Design Gets Out of the Way in Ex Libris

By Orrin Grey • July 29th, 2021

Ex Libris looks complicated, but all the moving parts click together pretty seamlessly, and there are rarely any of those awkward moments where you’re left scratching your head over how one card mechanic interacts with another.

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