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Forms in Light

Best of 2021
A large glass lobby with an art deco fountain in the center of a marble floor. Small palm trees grow inside.

The Best Architecture in Games of 2021

By Justin Reeve • December 30th, 2021

Justin gathers the year’s best examples of architecture in videogames.

Forms in Light
A dingy, dilapidated street in 18th-century Paris.

Parisian Purification

By Justin Reeve • December 9th, 2021

Paris was the city of muck and mud long before it became the city of lights, and it really isn’t pretty in Assassin’s Creed Unity.

Forms in Light
A bird's-eye view of rows and rows of tenement houses.

The Best of Worlds

By Justin Reeve • November 11th, 2021

Megacorporations can’t be trusted to pursue any sort of progressive politics.

Forms in Light
Late afternoon light on a side street in a post-apocalyptic Washington, D.C.

When Cities Die

By Justin Reeve • October 4th, 2021

Walking around Washington, D.C. in The Division 2 provides a reminder that nothing lasts forever.

Forms in Light
A videogame screenshot of a bird's-eye view of a city lot and outdoor swimming pool surround by graffiti-tagged buildings. The shapes making up the scenery are harsh, sharp polygons.

Hostile Architecture

By Justin Reeve • August 27th, 2021

The developer behind Umurangi Generation tries to imagine what the future would look like if hostile architecture were the norm instead of the increasingly common exception.

Forms in Light
The entrance gate to Kamurocho illuminated at night.

Glitz and Glamor

By Justin Reeve • August 13th, 2021

What lurks below the surface of Yakuza 6’s dual settings?

Forms in Light

Architecture and Authority

By Justin Reeve • May 31st, 2021

Somewhere, someone is still really mad it’s called the “Racoon Police Department.”

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