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Forms in Light

Forms in Light
A hellish landscape populated with flowing rivers of lava and harsh towers and bridges constructed with bone-like materials.

Hell on Earth

By Justin Reeve • August 9th, 2022

The levels in DOOM Eternal provide a reminder that despite being the predominant forms of architecture for the better part of a century, internationalism and modernism are not without their problems.

Forms in Light
A black and white photograph of a man standing in the center of sunlit Grecian ruins.

Body and Mind

By Justin Reeve • July 6th, 2022

Similar to colleges around the world today, gymnasiums in ancient Greece were public institutions where young adults were offered various forms of training.

Forms in Light
The ruins of Harappa in the Indus Valley Civilization on a clear, sunny day.

Fair and Square

By Justin Reeve • June 9th, 2022

Plenty of games have been set in Egypt, Iraq and even China, but few have taken place in India. Why has the Indus Valley Civilization been so badly ignored?

An etching of Boston harbor during the Great Boston Fire of 1872.

Boston is Burning!

By Justin Reeve • May 5th, 2022

Many of the structures were too tall to reach by fire ladder and there wasn’t enough water pressure in the fire hoses to put out the flames on some of the rooftops.

Forms in Light
A screenshot from Okami showing its distinctive brushwork art style. In it a large red and whit fox sits under a sakura tree in bloom.

The Power of Print

By Justin Reeve • April 7th, 2022

For people in the past, writing represented a method of interacting with the world around them as opposed to a means of conveying information.

Forms in Light

Lost Cities

By Justin Reeve • March 10th, 2022

Shadow of the Tomb Raider gets a lot wrong about archaeology, but the game at least pokes a hole in the myth of the lost city.

Forms in Light
A view of a large Japanese temple as seen from below. Stone walls tower above the viewer. A flock of birds streaks across the cloudy sky.

Sekiro’s Floating World

By Justin Reeve • February 10th, 2022

Sekiro’s cloud motif likely refers to the “floating world” of the Edo period, which offered many services geared toward samurai and the rising merchant class.

Forms in Light
Ad adventurer wearing a leather backpack holds a torch aloft in a subterranean cave, illuminating an eerie winged statue with the body of a human and the head of a large predator cat.

Ashes to Ashes

By Justin Reeve • January 12th, 2022

Take some time to poke around the rooms of House of Ashes when you aren’t being chased by vampires and you’ll be richly rewarded.

Best of 2021
A large glass lobby with an art deco fountain in the center of a marble floor. Small palm trees grow inside.

The Best Architecture in Games of 2021

By Justin Reeve • December 30th, 2021

Justin gathers the year’s best examples of architecture in videogames.

Forms in Light
A dingy, dilapidated street in 18th-century Paris.

Parisian Purification

By Justin Reeve • December 9th, 2021

Paris was the city of muck and mud long before it became the city of lights, and it really isn’t pretty in Assassin’s Creed Unity.

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