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Collision Detection

Collision Detection

Dogs of War

By Ben Sailer • June 5th, 2019

Sure video game dogs make for great meme material, but good boys have been serving since World War I.

Collision Detection

How About a Refund?

By Ben Sailer • May 14th, 2019

Google’s talked about how great Stadia is, but how will it win over the average (heavily skeptical) consumer?

Collision Detection

Ace Combat 7 Wants the Context of War Without its Baggage

By Ben Sailer • April 10th, 2019

Even in an arcade game like Ace Combat 7, borrowing from real-world war narratives makes the whole “escapism” thing…awkward.

Collision Detection

Tidying Up the Old Videogame Collection

By Ben Sailer • March 13th, 2019

Sometimes, stuff’s just gotta go. Even if you loved it.

Collision Detection

Musical Play Without the Peripherals

By Ben Sailer • February 11th, 2019

Resynth goes beyond teaching muscle memory and challenges players much in the same way writing music does.

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At Least Videogame Advertising Has Grown Up

By Ben Sailer • January 11th, 2019

The days of shit-talking the competition are gone. Now videogame companies demand our attention by . . . just making better products.

Collision Detection

DDR Movie Marks a Positive Step

By Ben Sailer • November 26th, 2018

Why make a movie about Dance Dance Revolution? Maybe a better question to ask is, “Why would they make a movie about any other game at all?”

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