What’s in a game? By David Shimomura • January 30th, 2017 “I believe in the widest, biggest, most inclusive definition of videogames.”
Playing Should be Replaying By David Shimomura • January 23rd, 2017 We need to replay games in the same way we reread books. We need to be reminded of their value and revisit them with the intellectual baggage of everything we’ve played since.
The Road to Pokémon World By David Shimomura • January 16th, 2017 Pokémon Sun and Moon is a balm in a sea of aggression.
XenoVerse 2 Makes You Earn a Dragon Ball Z Staple By David Shimomura • January 9th, 2017 “XenoVerse 2 doubles down on something at the heart of Dragon Ball, training, getting whooped, training, and then coming back better and stronger than before.”
New Year’s Resolution: Introspect Nostalgia to Death By David Shimomura • January 2nd, 2017 Why do we get so thrilled at the prospect of new Power Rangers but are so hurt when we see the trailer?
On the Necessity of Bombast By David Shimomura • December 19th, 2016 “Now, for the first time, I understand the importance of the yearly, over the top, Michael Bay-rific explosion fest.”
The Year of the Secondary Character By David Shimomura • December 12th, 2016 “Secondary characters have always been around, but 2016 feels like the year that they exceeded their “secondary” status in important and necessary ways.”