Burning Down In-Game Chat is a Good Idea By David Shimomura • July 14th, 2016 What do we actually gain from in-game chat other than a feed of anger, racial slurs, homophobia and implications about our mothers?
Surrounded by Rent-a-Cops: An AR Story By David Shimomura • July 12th, 2016 Niantic has a history of making people walk like doofuses and attract unwanted attention from cops.
Smiling Mobs By David Shimomura • June 27th, 2016 Will this year’s sale have you adding to your library or your backlog?
The Dad Pad Isn’t as Patronizing as It Seems By David Shimomura • June 20th, 2016 Let’s hear it for the dads who spent Father’s Day playing FIFA in Two Button Mode. It may not just be for dads, though.
Disengage the Simulator By David Shimomura • June 15th, 2016 David gets post-modern as he wrestles with the idea of being a video game. You are tearing me apart, Elon!
Blockhood and the City Organism By David Shimomura • June 10th, 2016 “Everything in Block’hood is interdependent on everything else, and the resources form a perfect circle of consumption.”
Uncharted 4 Is Miserable to Play By David Shimomura • May 23rd, 2016 What can you say when a game looks nice, sounds nice, but is terrible to play?
A Less-Than-Sunny Press Release from the Nintendo of 2020 By David Shimomura • May 12th, 2016 It’s less of a good time to be Nintendo, here in the year 2020.
A Sunny Press Release from the Nintendo of 2020 By David Shimomura • May 12th, 2016 It’s a great time to be Nintendo here in the year 2020!
Earth Day Savior, and Other In-App Purchases By David Shimomura • April 29th, 2016 It was just Earth Day! Did you do your part to save our little, blue marble and buy hats for your avatar?