Another Look Evil in Residence By Yussef Cole • November 7th, 2022 Resident Evil is a Hellraiser puzzle box; an invitation to partake, to play along, only to realize (too late) that the controller itself is a portal through which the game itself can reach out and draw its horrifying tithe.
Another Look End of Zelda By Yussef Cole • October 7th, 2022 Perhaps in Hyrule, which was apparently inspired by the local woodlands of its designer, Shigeru Miyamoto, we could grasp some of that same fantasy, that escape.
Another Look Starry-Eyed Fox By Yussef Cole • June 6th, 2022 “I’ve been trying to clear Star Fox,” she ventured, holding up the rectangular cartridge with a question in her eyes.
Another Look Killing My People By Yussef Cole • March 4th, 2022 My mother once walked in on my brother and I playing a PlayStation game called SOCOM: U.S. Navy SEALs. She interrupted our session, asking why we were “killing our people?”
Another Look My Cousin’s Atari By Yussef Cole • February 4th, 2022 Yussef receives a shock to the system (in more ways than one).
Another Look Better Late than Never By Yussef Cole • December 7th, 2021 On always being a few steps behind in a never-ending videogame console race.
Another Look Solitary Masculinity By Yussef Cole • December 1st, 2021 The solitary, prepper-style know-how in 2018’s Leave No Trace feels eerily familiar to the masochistic “git gud” approach which has long plagued videogames.
Another Look The Real Quake Was The Friendships We Made Along The Way By Yussef Cole • November 9th, 2021 Razor-sharp precision. Chunky symmetry. Beauty.
Another Look Performing Interactivity By Yussef Cole • June 11th, 2021 The hyper specificity and performativity of play.