Feature Excerpt A Legacy of Movement By Khee Hoon Chan • March 1st, 2019 Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.
Representing Disabilities: An Evolution in Gaming By Quin Callahan • March 1st, 2019 We’re finally seeing more people with disabilities in games, but casual representation still pales in comparison to those defined by tragic backstories.
Unmissable: Episode 2 By Sara Clemens and David Shimomura • February 28th, 2019 Hey, it’s our second episode! Yussef Cole pulls up a chair.
It’s A Scary World: Audition on Blu-ray By Orrin Grey • February 26th, 2019 Orrin Grey watches Audition and finds it just as horrifying as he did 20 years ago.
Wash Your Hands: The Story of an Epidemic in NYC By Jen Sisco and Robin Mazzolla • February 26th, 2019 In this episode, Jen tells you how peach ice cream became a killer dessert.
The Mysterious City of Petra By Jen Sisco and Robin Mazzolla • February 19th, 2019 Few know the true story of Petra’s past, present and future.
Masks of Nyarlathotep (Again) By Stu Horvath and John McGuire • February 18th, 2019 We revisit Masks of Nyarlathotep and chat with the folks behind the upcoming Auction of Many Things art show!
Letter From the Editor Unwinnable Monthly – February 2019 By Stu Horvath • February 15th, 2019 The February issue is here, with stories on Mirror’s Edge, disabilities representation in games and lots more.
Videogame Preservation Is, And Will Always Be, A ‘Now’ Problem By Josh Bycer • February 14th, 2019 The 2018 games of the year will be the best trash 15 years from now if the industry doesn’t get serious about preserving its history.
They Killed the Mechs so that the Pilots Might Live By Levi Rubeck • February 14th, 2019 Apex Legends is still fresh from the wrapper, but the squad communication, weapons, and range of tactical options already serve up a delectable sushi of hide-and-seek with bullets.