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Glorantha

By Stu Horvath and John McGuire • March 14th, 2022

Stu’s back on his RuneQuest bullshit again.

King Kong

By Stu Horvath and John McGuire • March 7th, 2022

The Eighth Wonder of the World left some surprising marks on D&D.

Exploits Feature

The Absurd Pleasures of Atari 2600 Box Art

By Alexander B. Joy • February 28th, 2022

Unrepresentative box art once formed a key pillar of classic gaming.

Travellers

By Stu Horvath and John McGuire • February 28th, 2022

A quick overview of six and a half versions of Traveller!

Revving the Engine

Bringing Back the Good Times

By Melissa King • February 23rd, 2022

The On3D Studios development team chats about their upcoming indie game D.A.N.G.E.R. Team, an action thriller borrowing its style from classic spy films.

Feature Excerpt
Five soldiers in heavy gear and camouflage fatigues wade through what looks like a pool of fiery lava.

Hell is Other Shooters

By Andrei Filote • February 22nd, 2022

If we organize our play to prepare for the demands of later life, then is it possible to create a new set of values simply by the games that we choose to play?

Feature Excerpt
A giant human eye is projected on an electric-framed screen in a room that seems to exist in a liminal space.

Comfort in the Abyss

By Luke Rotella • February 21st, 2022

My relationship with That Night, Steeped By Blood River.

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