Dimensions Paradise Killer’s Biggest Secrets are Straight Up By Caroline Delbert • September 8th, 2022 Oli Clarke Smith says Paradise Killer’s stacked world was inspired by Dark Souls and Metal Gear. And to solve its mysteries, you’ll have to get vertical.
Exploits Feature The Rehearsal By Yussef Cole • September 1st, 2022 “In trying to control your life, you wind up creating fiction.”
The More the Merrier: Two Robin Hoods from Hammer Films By Orrin Grey • August 30th, 2022 Robin Hood pictures were once big business.
Revving the Engine Creative Constraints in Unbound: Worlds Apart By Ben Sailer • August 29th, 2022 Unbound: Worlds Apart looks like a typical puzzle-platformer. However, thanks to some creative design decisions, it’s much more than that.
Feature Story Team Unwinnable Fireside Chats By David Shimomura • August 26th, 2022 This month, David chats with Unwinnable co-owner and vice publisher, Sara Clemens.
Feature Excerpt The Horror of Finding a Home By Andrei Filote • August 25th, 2022 Path of Exile doesn’t end when the story concludes but when the player’s will to imagine the next character fails.
Feature Excerpt The Chaos Detective By Daryl Li • August 24th, 2022 The Return of the Obra Dinn supports a detective fantasy by casting the player into the role of textual interpreter who seeks to organize the chaos into coherent solution.
Painting Miniatures By Stu Horvath and John McGuire • August 22nd, 2022 Paints, brushes and tranquility.
Letter from the Editor Unwinnable Monthly – August 2022 By David Shimomura • August 19th, 2022 WARNING: Contains New Columnist!!!