Letter from the Editor Unwinnable Monthly – September 2022 By David Shimomura • September 19th, 2022 Welcome to the spoopy season, new columnists await!
The Enemy Within By Stu Horvath and John McGuire • September 19th, 2022 Hail Tzeentch! Er, I mean, nice empire you got there, sure would be a shame if something were to happen to it…
Feature Story Blue Keys on a Red Planet By Hilver • September 16th, 2022 The DOOM games show the limits of lifeless worlds as game settings, but it is no coincidence that each time id Software had to reinvent the series for a new generation they returned to Mars.
Battlesystem By Stu Horvath and John McGuire • September 12th, 2022 Born from wargames, return to wargames.
Dimensions Paradise Killer’s Biggest Secrets are Straight Up By Caroline Delbert • September 8th, 2022 Oli Clarke Smith says Paradise Killer’s stacked world was inspired by Dark Souls and Metal Gear. And to solve its mysteries, you’ll have to get vertical.
Exploits Feature The Rehearsal By Yussef Cole • September 1st, 2022 “In trying to control your life, you wind up creating fiction.”
The More the Merrier: Two Robin Hoods from Hammer Films By Orrin Grey • August 30th, 2022 Robin Hood pictures were once big business.
Revving the Engine Creative Constraints in Unbound: Worlds Apart By Ben Sailer • August 29th, 2022 Unbound: Worlds Apart looks like a typical puzzle-platformer. However, thanks to some creative design decisions, it’s much more than that.
Feature Story Team Unwinnable Fireside Chats By David Shimomura • August 26th, 2022 This month, David chats with Unwinnable co-owner and vice publisher, Sara Clemens.