Feature Excerpt For She Has Tasted the Fruit By Katherine Cross • August 1st, 2018 In a universe divided by Sith and Jedi, Knights of the Old Republic 2’s Kreia forges her own philosophy in one of Star Wars’ rare instances of feminism.
Feature Excerpt The In-game Museum By Daniel Fries • July 26th, 2018 Devoid of physical limitations, games examine what museums represent and what they soon could be.
Feature Excerpt Skin Deep By Malindy Hetfeld • July 25th, 2018 For a modern racial allegory, David Cage repeats a lot of history’s mistakes
Episode 2: Call of Cthulhu By Stu Horvath and John McGuire • July 22nd, 2018 In Episode 2 of the Vintage RPG Podcast, Stu and John discuss Chaosium’s Call of Cthulhu, Tales from the Loop, the board game Azul and much more!
Unwinnable Monthly – July 2018 By Stu Horvath • July 20th, 2018 July’s issue is crammed full of interesting stories on KotOR2‘s Kreia, Detroit: Become Human, museum games and much more. Stu has the rundown for you here.
Feature Excerpt A New York Adventure By Alyssa Hatmaker • July 12th, 2018 The Blackwell Convergence captures the ambiance and rumble of “old” New York as it tells the story behind one author’s decades-long writer’s block.
Feature Excerpt Remembering Doom on SNES By Ben Sailer • July 12th, 2018 Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.
Pilot: Monster Manual II By Stu Horvath and John McGuire • July 8th, 2018 The debut episode of The Vintage RPG Podcast! Stu and John discuss Monster Manual II for first edition Dungeons & Dragons, the Big Trouble in Little China board game and much more!
If the Devil Is to Exist in This World, It Cannot Look Like a Devil By Orrin Grey • July 6th, 2018 Orrin Grey digs up Toho’s “Bloodthirsty Trilogy,” three Japanese vampire films that underscore the influence of Hammer films while showcasing the potential for Japan’s horror film future.
Revving the Engine Mothergunship By Stu Horvath • July 6th, 2018 Joe Mirabello talks Mothergunship and creating the most ridiculous guns in videogames.