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Skin Deep

By Malindy Hetfeld • July 25th, 2018

For a modern racial allegory, David Cage repeats a lot of history’s mistakes

Feature Excerpt

A New York Adventure

By Alyssa Hatmaker • July 12th, 2018

The Blackwell Convergence captures the ambiance and rumble of “old” New York as it tells the story behind one author’s decades-long writer’s block.

Feature Excerpt

Remembering Doom on SNES

By Ben Sailer • July 12th, 2018

Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.

Revving the Engine

Mothergunship

By Stu Horvath • July 6th, 2018

Joe Mirabello talks Mothergunship and creating the most ridiculous guns in videogames.

The Burnt Offering
A screenshot of Vampyr.

Powers of Darkness

By Stu Horvath • July 4th, 2018

DontNod’s Vampyr, creating something disappointingly human out of our the monster of our collective nightmares.

Feature Excerpt

Gorogoa and the Power of the Frame

By Rachel Watts • July 2nd, 2018

An exploration into how the beautifully crafted puzzle game Gorogoa uses the power of framing and panel composition to create a unique puzzle mechanic and an immersive storytelling technique.

Feature

The Origins of Assassin’s Creed

By Yussef Cole • June 26th, 2018

Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.

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