Feature Story Ethical AI By David Shimomura • April 25th, 2025 There is not an ethical use for a product built on theft.
Feature Story It’s Little, and Broken, but Still Good: Lilo & Stitch and the Human Touch By Orrin Grey • April 24th, 2025 Even imitation becomes colored by the gestalt that is ourselves, so that no two humans will ever imitate in quite the same way.
Exploits Feature The Animated Robots of 2024 By Van Dennis • April 1st, 2025 What’s suddenly relevant about cartoon robots right now?
Funeral Rites Notes Passed Between Me and Morgan During Algebra Class, After Discovering The Molt (If The Molt Had Been Published in 1995, When We Were in Algebra Class) By Orrin Grey • March 28th, 2025 You think you, me, and Josh will be enough, or do we need to find somebody else? Brian, maybe?
Feature Excerpt Spritfarer and the Labor of Grief By Laurie McRae Andrew • March 27th, 2025 Judith Butler helps us see how Spiritfarer’s gameplay mechanics connect labor with the politics of grief.
Feature Story Leading with Watercolor on the Seven Seas: Bear Pirate Viking Queen By Edward Kane • March 26th, 2025 “I don’t think I’m doing anything particularly ‘untraditional,’ I am just using (maybe) different tools than what American comic book readers are used to seeing.”
Exploits Feature We Need More Gilmore Girls in Horror By Elijah Beahm • March 3rd, 2025 More women and girls working together across generations to grow beyond their trauma, please.
Funeral Rites Blood, Barf, Bile and the Neon Revolution By Justin Reeve • February 26th, 2025 “The first thing I hope people take away from playing Pukeapocalypse is, frankly, a good time.”
Feature Story The Eternal Consumption By Andrei Filote • February 25th, 2025 Nothing of consequence happens in Diablo IV, a game where the devil always comes back, for the convenience of selling more sequels.
Exploits Feature Ronnie Spector By Ed Coleman • February 3rd, 2025 Board game club experienced a mass hysteria over an album released nearly 45 years ago.