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Lasagna Cat and the Internet We Lost

By David Wolinsky • January 16th, 2018

David Wolinsky talks to Jeffrey Max and Zach Johnson – collectively known as Fatal Frame – about the return of Lasagna Cat and the internet we used to have.

With white text, a set of three yellow banners reads Unwinnable, Best Wrestling, of 2017. The black and white image behind shows two professional wrestlers, one on the ground in pain facing one whose back is facing us, but who remains standing.

Best of Wrestling 2017

By Don Becker and Kenneth J. Lucas • January 9th, 2018

Was 2017 the best year for wrestling? We give some evidence that it might be.

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A Most Curious Black Hole

By Maxwell Neely-Cohen • December 21st, 2017

Is Crusader Kings II a strategy game? A simulation of history? A storytelling engine? Maxwell Neely-Cohen dives into the black hole to find out.

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Localize It!

By Jun Wilkinson • December 20th, 2017

Earthbound is a masterpiece of localization. How did they do it?

Smiling, actor Terry Crews looks to the left.

Terry Crews, Silence Breaker

By Alyse Stanley • December 15th, 2017

When the Time Magazine Silence Breakers cover was revealed, I was shocked by the person I didn’t see: Terry Crews.

The Board Soul
Two characters that resemble D&D party members climbing up a mountain with a large red dragon coming up behind them.

The Board Soul – Focus

By Jeremy Signor • December 7th, 2017

Deck building games usually focus on the murky, random world of building up your own deck. Clank shifts that focus to something more tangible and communal.

A raccoon standing next to an oversized phone with a speech bubble that reads "Leaf TIckets" displaying how microtransactions work in Animal Crossing: Pocket Camp

Pocket Camp: An Exercise in Capitalist Banality

By Khee Hoon Chan • December 7th, 2017

And if you’re a bourgeoisie Whale—what videogame companies call their biggest spenders who are willing to drop at least $100 per month on freemium games—well, you’ve exactly the corporate wet dream Nintendo wants to hook in.

Feature Excerpt

The Successful Sidescroller

By Aron Garst • December 6th, 2017

What makes a successful sidescroller? Aron Garst turns to the developers of Shovel Knight and Runbow to find out.

Feature Excerpt

Industrial Waste is Good for You

By Agustin Lopez • December 1st, 2017

Don’t worry about all that trash our society produces – we’re going to need it to survive the post-apocalypse.

A mans face, his nose and forehead cut in a clean red line, one eye bright with terror.

What Happens Now Will Drive You Mad

By Orrin Grey • November 15th, 2017

A running theme throughout Blade of the Immortal is the question of what, if anything, differentiates the good guys from the bad ones.

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