Feature Excerpt Misremembering DOOM By Ben Sailer • July 27th, 2022 In this revised reprint from 2018, Ben revisits the SNES version of DOOM, and destroys part of his childhood in the process.
Feature Excerpt Blue Keys on a Red Planet By Hilver • July 26th, 2022 An excerpt from Hilver’s cover story for our special all-DOOM edition of Unwinnable Monthly.
Feature Story DOOM Retrospective By David Shimomura • July 25th, 2022 DOOM didn’t invent the first-person shooter. But DOOM did invent the Doomclone. Without DOOM are we certain we’d see the advent of so many imitators?
Exploits Feature An Ode to Videogame Jumps By Jordan Havlik • July 1st, 2022 Even a bad jump is better than no jump.
Revving the Engine The Accessible Soul of Thymesia By Ben Sailer • June 23rd, 2022 OverBorder Studio’s Epic MegaGrants-winning action-RPG Thymesia offers new twists on a tested formula for alchemical hack-and-slashery.
Feature Story A Chat With the Publisher By David Shimomura • June 22nd, 2022 Editor in chief David Shimomura sits down with Publisher Stu Horvath to reflect on the state of Unwinnable past and present.
Revving the Engine Network Effects By Phoenix Simms • May 26th, 2022 Pull Stay is personal, pulling from solo developer Nito Souji’s experience as a hikikomori, his unique sense of humor and his favorite genre of beat ‘em ups.
Feature Excerpt Why Aren’t There Treasure Chests in Demon’s Souls? By Jon Thumas • May 25th, 2022 Not having treasure chests is a provocative decision for a Japanese action RPG to have made in 2009, but it was far from a transgressive one.
Feature Excerpt Cyberpunk 2077 is a Haunted House By Alma Roda-Gil • May 24th, 2022 Just because death permeates Night City doesn’t mean it’s a privilege afforded to everyone.