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The Man of Many Ways

By Kate Gray • March 21st, 2018

Was it Mario who blinded the cyclops or Odysseus? I forget.

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Observer’s Videogame Aesthetic

By Edward Smith • February 26th, 2018

It is not discursive or a broad parable; Observer’s themes are emotional and less tangible.

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Peaks and Valleys in Observer

By Reid McCarter • February 22nd, 2018

Reid McCarter explores a cyberpunk landscape made of emotions and memories.

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Social Media Life Crisis

By Denis Farr • January 30th, 2018

On social media, videogames and the Self.

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A Tale of Two Worlds

By Yussef Cole • January 24th, 2018

The more perfect the theme park, the larger its landfills.

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Lasagna Cat and the Internet We Lost

By David Wolinsky • January 16th, 2018

David Wolinsky talks to Jeffrey Max and Zach Johnson – collectively known as Fatal Frame – about the return of Lasagna Cat and the internet we used to have.

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A Most Curious Black Hole

By Maxwell Neely-Cohen • December 21st, 2017

Is Crusader Kings II a strategy game? A simulation of history? A storytelling engine? Maxwell Neely-Cohen dives into the black hole to find out.

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