Revving the Engine Network Effects By Phoenix Simms • May 26th, 2022 Pull Stay is personal, pulling from solo developer Nito Souji’s experience as a hikikomori, his unique sense of humor and his favorite genre of beat ‘em ups.
Feature Excerpt Why Aren’t There Treasure Chests in Demon’s Souls? By Jon Thumas • May 25th, 2022 Not having treasure chests is a provocative decision for a Japanese action RPG to have made in 2009, but it was far from a transgressive one.
Feature Excerpt Cyberpunk 2077 is a Haunted House By Alma Roda-Gil • May 24th, 2022 Just because death permeates Night City doesn’t mean it’s a privilege afforded to everyone.
Central Casting By Stu Horvath and John McGuire • May 23rd, 2022 Tired of rolling dice for the same old characters? Add some unexpected zip with the Central Casting books!
Letter from the Editor Unwinnable Monthly – May 2022 By David Shimomura • May 18th, 2022 New Columnist Alert!!
Borderlands By Stu Horvath and John McGuire • May 16th, 2022 In which our heroes find a good job, with good benefits and decent lodging.
A Fool’s Cap and a Plate of Ice Cream By Peter Newell and Sara Clemens • May 11th, 2022 Better a witty fool than a foolish wit!
The Mary Celeste By Deirdre Coyle • May 10th, 2022 I watched the 1935 thriller The Mystery of the Mary Celeste (released in the U.S. as Phantom Ship). I took notes while watching, which include helpful annotations like “what is even happening” and “yikes this is racist.”
Dread By Stu Horvath and John McGuire • May 9th, 2022 Just pull one block out. What’s the worst that could happen?