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Another Look

Hood Cyberpunk

By Yussef Cole • August 7th, 2018

Cyberpunk stories don’t generally want, or need, to change society. It seems, rather, that they’re perfectly content partying in the rubble.

Revving the Engine

Mine 18

By Stu Horvath • August 6th, 2018

Mile 18, a game about an abandoned Appalachian mining town, explores local history through videogame development. We talk to lead developer Lacey Lansaw.

Episode 3: Ghostbusters

By Stu Horvath and John McGuire • August 5th, 2018

On tap for Episode 3: The Ghostbusters RPG, Bill & Ted’s Excellent Board Game and Goodman Games’ Into the Borderlands!

Exploits Feature

Would the Real Dark Troopers Please Stand Up

By Elijah Beahm • August 1st, 2018

Canon is a tricky thing, even for the people making it. Evidence: the new, streamlined Star Wars franchise’s continuity confusion.

E-soterica

In Space Everyone Knows You’re Gay

By Alyse Stanley • August 1st, 2018

During an interstellar war for humanity’s future, three women find themselves inexplicably drawn toward one another. It’s destiny. Or maybe just physics.

Feature Excerpt

For She Has Tasted the Fruit

By Katherine Cross • August 1st, 2018

In a universe divided by Sith and Jedi, Knights of the Old Republic 2’s Kreia forges her own philosophy in one of Star Wars’ rare instances of feminism.

Feature Excerpt

The In-game Museum

By Daniel Fries • July 26th, 2018

Devoid of physical limitations, games examine what museums represent and what they soon could be.

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