Interlinked Grounding The Games Industry By Phoenix Simms • September 29th, 2023 Games, despite all their innovative trappings, are trash. To be more specific – games can create a lot of socioeconomic trash.
Here Be Monsters RE7 as American Folk Horror By Emma Kostopolus • September 28th, 2023 Folk horror is having a minute in the scholarly study of horror.
Mind Palaces A Secret Third Thing By Maddi Chilton • September 27th, 2023 The Venture Bros. premiered in 2004. Seven seasons later, it finally gets its finale, or what amounts to one.
Past Presence Object Lessons #2: Smartphone By Emily Price • September 26th, 2023 How do you represent a technology that’s had an earthquake’s impact, that almost everyone owns and that has made our private lives public?
Funeral Rites Challenge Cult Horror with Maximum Mystic Punks Vol 2: Crypt By Alyssa Wejebe • September 25th, 2023 “I’ve always been fascinated with medieval crypts, ossuaries and mausoleums,” Mystic Punks series creator Anthony Meloro says. “So, placing a dungeon crawl in one is an obvious choice.”
Feature Excerpt May Chaos Take the World By Gerry Hart • September 22nd, 2023 The cosmology of Elden Ring’s world is complex and daunting even for veteran players, but there is little in the way of ambiguity with the Frenzied Flame.
Feature Excerpt AI is Advancing Rapidly – The Outer Worlds Tells Us Why That’s Bad By Mira Lazine • September 21st, 2023 The Outer Worlds gives us insight into what it’s like to live in a society run exclusively by corporations, but it also gives us insight into what it’s like to live in a world dominated by AI.
Letter from the Editor Unwinnable Monthly – September 2023 By David Shimomura • September 18th, 2023 Remember remember, the 21st night of September.