University of Minnesota Struts its Culture with a Game Jam By Jeremiah Cheney • February 11th, 2016 Game culture has permeated all the way to the grim and frostbitten North!
Games as Snacks: The Tastiest Titles of Last Year By Jeremiah Cheney • January 31st, 2016 Here we are, at the glorious intersect of snacks and video games. Munch on!
Revving the Engine: 404Sight By Stu Horvath • December 18th, 2015 Stu interviews Tina Kalinger, producer of sandbox runner/internet service provider fighter 404Sight. Part of a series of profiles sponsored by Epic.
Rookie of the Year The Message, Received By Matt Marrone • December 18th, 2015 Matt Marrone recounts his history with fiction podcasts, starting with Welles’ 1938 War of the Worlds and ending with the 2015 The Message.
Revving the Engine: Planet Alpha 31 By Stu Horvath • November 19th, 2015 Stu interviews Adrian Lazar, (mostly) sole developer of alien platformer Planet Alpha 31. Part of a series of profiles sponsored by Epic.
Return to Call of Cthulhu – UW69 By Stu Horvath • November 13th, 2015 Stu is looking forward to driving his RPG players insane in Call of Cthulhu. Plus: We’re going MONTHLY!
Revving the Engine: Adrift By Stu Horvath • November 12th, 2015 Stu interviews Adam Orth, creator of the upcoming space “first person experience (FPX)” ADR1FT. Part of a series of profiles sponsored by Epic.
Head to Head: Jem and the Holograms By Megan Condis • November 9th, 2015 The long-awaited live-action Jem and the Holograms movie was, sadly, a flop. But how does it compare to the source material?
Regression: A Scene from a Career in Decline By Declan Taggart • November 6th, 2015 Regression is so much like a TV movie. Every time I look at the cinema screen, I’m surprised. I think: Wow. Why’s this TV so big? And how did it get into our living room?
A Collection of Apocalypses: An Interview with Paul Tremblay By Stu Horvath • November 5th, 2015 “When horror is done well, I love the sense of awe, of holy-shit-what-is-that…” Stu talks with horror writer Paul Tremblay on his influences, past and future.