Game Workers Unite Condemns ArenaNet for Inciting Further Harassment of Their Employees By Team Unwinnable • July 12th, 2018 Why have ArenaNet and Mike O’Brien not condemned the harassment of Jessica Price, Peter Fries and countless others in the games community?
Pilot: Monster Manual II By Stu Horvath and John McGuire • July 8th, 2018 The debut episode of The Vintage RPG Podcast! Stu and John discuss Monster Manual II for first edition Dungeons & Dragons, the Big Trouble in Little China board game and much more!
Rookie of the Year Finding the Holy Grail. Again. By Matt Marrone • July 6th, 2018 The folk rock band The Innocence Mission has faded into obscurity, but its small, cult-like following continues to do some crazy things in the name of fandom. Or maybe it’s just me.
If the Devil Is to Exist in This World, It Cannot Look Like a Devil By Orrin Grey • July 6th, 2018 Orrin Grey digs up Toho’s “Bloodthirsty Trilogy,” three Japanese vampire films that underscore the influence of Hammer films while showcasing the potential for Japan’s horror film future.
Revving the Engine Mothergunship By Stu Horvath • July 6th, 2018 Joe Mirabello talks Mothergunship and creating the most ridiculous guns in videogames.
The Usurper Noteworthy Metal – June 2018 By Astrid Budgor • July 5th, 2018 This month in metal sees the awaited return of a few fan favorites and a band named after a freaking Bloodborne item.
The Burnt Offering Powers of Darkness By Stu Horvath • July 4th, 2018 DontNod’s Vampyr, creating something disappointingly human out of our the monster of our collective nightmares.
Documentary Sunday Instrumental Intimacies: An Interview with Dr. Melissa Littlefield By Megan Condis • July 3rd, 2018 Melissa Littlefield, the author of Instrumental Intimacies: EEG Wearables and Neuroscientific Control, talks with Megan Condis about fashion technologies that can read our minds.
Feature Excerpt Gorogoa and the Power of the Frame By Rachel Watts • July 2nd, 2018 An exploration into how the beautifully crafted puzzle game Gorogoa uses the power of framing and panel composition to create a unique puzzle mechanic and an immersive storytelling technique.
Exploits Feature Praying By Amanda Hudgins • July 2nd, 2018 “You had better hope that a higher power is ready to someday forgive you, it says, because I am not.”