Feature Excerpt Gorogoa and the Power of the Frame By Rachel Watts • July 2nd, 2018 An exploration into how the beautifully crafted puzzle game Gorogoa uses the power of framing and panel composition to create a unique puzzle mechanic and an immersive storytelling technique.
Exploits Feature Praying By Amanda Hudgins • July 2nd, 2018 “You had better hope that a higher power is ready to someday forgive you, it says, because I am not.”
Backlog Backlog: Unpacking By Gavin Craig • July 1st, 2018 Relocating to a new home can be difficult. Everything you know and love packed away into neat little boxes. Be isn’t it natural; after all, as Gavin Craig puts it, it’s where we all end up anyway.
This Mortal Coyle Vera Oberlin By Deirdre Coyle • June 29th, 2018 Having been in love with the Beast since grade school, Deirdre thought seducing the ilk of Monster Prom would be easy. She was wrong.
Feature The Origins of Assassin’s Creed By Yussef Cole • June 26th, 2018 Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.
Unwinnable Monthly – June 2018 By Stu Horvath • June 18th, 2018 The June issue of Unwinnable Monthly brings you features on Gorogoa, the Blackwell games, the SNES port of Doom and much more!
No Accounting for Taste A Terrible Relevance By Adam Boffa • June 15th, 2018 Ten years later, Body of Lies remains relevant. It shouldn’t.
Backlog The Adult in the Room By Gavin Craig • June 14th, 2018 Among a cast of characters who often seem like children, Thane Krios is one Mass Effect‘s few adults.
Here's The Thing The Mass Effect Issue: The Original Mass Effect Isn’t a Great Game By Rob Rich • June 13th, 2018 The first Mass Effect doesn’t hold up.
The Usurper Noteworthy Metal – May 2018 By Astrid Budgor • June 12th, 2018 Astrid hates living in Tampa. These new metal records offer her blistering solace.