Spelljammer By Stu Horvath and John McGuire • March 4th, 2019 Vintage RPG sails the stars of Spelljammer.
Revving the Engine Kara Technologies By Stu Horvath • March 1st, 2019 Kara leverages Unreal Engine 4 to provide real time sign language translation for young students.
Feature Excerpt A Legacy of Movement By Khee Hoon Chan • March 1st, 2019 Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.
Representing Disabilities: An Evolution in Gaming By Quin Callahan • March 1st, 2019 We’re finally seeing more people with disabilities in games, but casual representation still pales in comparison to those defined by tragic backstories.
Unmissable: Episode 2 By Sara Clemens and David Shimomura • February 28th, 2019 Hey, it’s our second episode! Yussef Cole pulls up a chair.
Wash Your Hands: The Story of an Epidemic in NYC By Jen Sisco and Robin Mazzolla • February 26th, 2019 In this episode, Jen tells you how peach ice cream became a killer dessert.
Protected: Mind Flayers By Stu Horvath • February 25th, 2019 There is no excerpt because this is a protected post.
The Mysterious City of Petra By Jen Sisco and Robin Mazzolla • February 19th, 2019 Few know the true story of Petra’s past, present and future.
Masks of Nyarlathotep (Again) By Stu Horvath and John McGuire • February 18th, 2019 We revisit Masks of Nyarlathotep and chat with the folks behind the upcoming Auction of Many Things art show!
Letter From the Editor Unwinnable Monthly – February 2019 By Stu Horvath • February 15th, 2019 The February issue is here, with stories on Mirror’s Edge, disabilities representation in games and lots more.