Musings Code Orange and the New Reality By Blake Hester • April 10th, 2020 Code Orange’s newest album feels like the group’s most cohesive product to date.
No Accounting for Taste Movies Could Be More Boring By Adam Boffa • April 9th, 2020 The Star Wars sequel trilogy is too exciting to be interesting.
Try Reading... New Kid on Earth By Harry Rabinowitz • April 9th, 2020 Space Boy Volume 1 proves that – even eons into the future – moving still sucks.
The McMaster Files Chasing Ephemeral Highs in Escape from Tarkov By Jason McMaster • April 8th, 2020 A.K.A. Turning to virtual worlds to feel alive when the real one doesn’t cut it.
The Beat Box Noteworthy Hip Hop – March 2020 By Noah Springer • April 8th, 2020 Noah celebrates this column’s one-year anniversary with some great new albums.
HeroQuest By Stu Horvath and John McGuire • April 6th, 2020 Prepare for adventure! This week, we dive into Milton Bradley/Games Workshop’s classic board game HeroQuest!
Feature Excerpt Expanding Worlds with Video Game Tabletop RPGs By Scott Roepel • April 2nd, 2020 Unlike in roleplaying videogames, for tabletop roleplaying, all you need is an imagination, a good storyteller and a set of dice.
Feature Excerpt Carrington’s Dreamscape By Daniel Lipscombe • April 2nd, 2020 Videogames, especially those of the horror variety, could seriously stand to take a leaf from surrealism’s book.
Feature Excerpt Accepting Death as the Sun Goes Out By Ryan Cooper • April 2nd, 2020 The Outer Wilds’ tragic time-loop helps Ryan Cooper process real-world struggles.
Exploits Feature She-Ra and the Princesses of Power By Violet Adele Bloch • April 1st, 2020 She-Ra is about to enter its fifth season, and that’s because it’s good. It’s one of the goodest shows ever produced.