Collision Detection Redefining the Race By Ben Sailer • June 9th, 2020 The future of virtual and real-world racing are becoming increasingly intertwined. Could the two someday become one and the same?
This Mortal Coyle Gerry from Graveyard Keeper By Deirdre Coyle • June 8th, 2020 I mean, really now, who hasn’t wanted to be friends with a talking, alcoholic skull?
Another Look Software Object Crossing By Yussef Cole • June 8th, 2020 Animal Crossing’s villagers are carefully calibrated to fall somewhere between comforting, digital companion and glorified gashapon capsule.
Back to the Future: Dice Through Time By Stu Horvath and John McGuire • June 8th, 2020 Great Scot! We’re talking with Chris Leder, lead designer of the Back to the Future: Dice Through Time board game.
Feature Excerpt Still Fallen: The Delicious, Open World Mystique of Fallen London By Khee Hoon Chan • June 5th, 2020 Failbetter Games’ impeccable prose has kept this browser game alive for a decade now.
Feature Excerpt Everyone’s Already in Jail: Astral Chain, Freedom Wars, and Social Control By Don Everhart • June 5th, 2020 While the main characters in one game are police and in the other they are prisoners, there isn’t much difference in the rhythms of their lives.
Killer By Stu Horvath and John McGuire • May 18th, 2020 The RPG most likely to get someone to call the cops on you.