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Author: Ruth Cassidy

Friction Burns
Promotional art for Dwarf Fortress, Featuring a trio of dwarves decked out for dungeoneering, with horned helmets, a torch, mining equipment and weapons, heading towards a fungi forest and an ominous fortress

When Dwarves Won’t Do What You Want Them To

By Ruth Cassidy • February 7th, 2023

Friction is FUN.

Friction Burns
Screenshot from Pentiment, where a group of monks in their brown robes are having a lavish dinner with the local baron under an al fresco painting of the last supper. Lorenz is saying "Andreas! Glad you could join us."

Power Without Control In Pentiment

By Ruth Cassidy • December 21st, 2022

Pentiment is a game about the changing balance of social power, and this uncomfortable dinner sets the stage for how even words are catalysts of change.

Friction Burns
A screenshot from Against the Storm, showing a translucent magical powerline, a shimmering church, some thorny trees and mushrooms showing a lot of potential hostility

Against the Storm, Against Randomness, Against the Inevitable

By Ruth Cassidy • November 29th, 2022

An exploration of the tensions you play with, vs the tensions the game’s text shows you. It isn’t enough to survive against all odds – for the purpose of your task list, that’s simply assumed.

Feature Story
Artwork from the videogame Sunless Skies shows a small Victorian-styled spacefaring vessel approaching a massive circular space station, giving the appearance the smaller ship is about to be swallowed whole.

Whose Body Horror Is It, Anyway?

By Ruth Cassidy • October 21st, 2022

A look at body horror, the just world fallacy, and lungs that turn into glass.

Friction Burns
A house with a tin roof built on top of horizontal oil drums sits in a warehouse that is also a museum, a single light illuminating an old man asking questions of the residents on the porch

Finding The On-Ramp To Route Zero

By Ruth Cassidy • September 26th, 2022

Kentucky Route Zero carries its own ghosts of its critical legacy. How do I get past that?

Friction Burns
The primary teenage exocolonist stands to the left with some holographic cards floating from their hand as they stare at the viewer, and the rest of the gang poses in the background in a variety of stylish and skin-baring outfits

I Was A Teenage Exocolonist: Let’s Do The Time Warp Again(?)

By Ruth Cassidy • September 14th, 2022

Consequences matter when you decide, but sometimes death is useful.

Friction Burns
Screenshot of Signs of the Sojourner with a shadowy anthropomorphized animal on the left and a smiling young person on the right, with cards held and played in between

There’s Two Sides To The Story in Signs of the Sojourner

By Ruth Cassidy • August 29th, 2022

There’s a truth at its heart of Signs of the Sojourner’s conversational card games: you cannot prepare the perfect conversation.

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