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Author: Riley MacLeod

Game Over; Play Again?

By Riley MacLeod • November 19th, 2015

“So yeah, sometimes I wanted to get drunk and play videogames. You can’t work all the time, no matter how fulfilling that work is.”

PRACTICE: Game Design in Detail

By Riley MacLeod • November 19th, 2015

Designers and critics have more in common than you might think.

Simple Words: A Review of Uriel’s Chasm 2

By Riley MacLeod • November 11th, 2015

Riley MacLeod reviews the work of a man that is the antithesis of his own values. The simplest words are nowhere to be found, just bullethell and confusion.

Consentacle: Tangles with Romance

By Riley MacLeod • November 4th, 2015

Naomi Clark’s two-player card game about a curious human romantically engaging with a tentacled alien

The Fear of Missing Out on Fear

By Riley MacLeod • October 28th, 2015

A distaste for horror films might drive us apart, but it can also bring us together.

No Quarter, NYU Supports Indie Devs for Sixth Year

By Riley MacLeod • October 12th, 2015

NYU brought indie game devs together with players for a sixth year with the No Quarter Exhibition. Riley MacLeod shot over to Brooklyn to check it out.

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