Kingdom Come: Deliverance – Myth-making and Historical Accuracy By Reid McCarter • March 2nd, 2018 “Making Henry believable is a process of selection – of sorting out what’s important to Deliverance’s designers and what isn’t. It reflects, in its own small way, their priorities.”
Feature Excerpt Peaks and Valleys in Observer By Reid McCarter • February 22nd, 2018 Reid McCarter explores a cyberpunk landscape made of emotions and memories.
Letters from the Rapture By Reid McCarter and Jed Pressgrove • September 29th, 2015 “Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”
Bang! Bang! Bang! By Reid McCarter and Patrick Lindsey • June 11th, 2015 Reid McCarter and Patrick Lindsey introduce their critical anthology Shooter, a collection of essays about games with guns.