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Author: Orrin Grey

I Played It, Like, Twice...

Versus Mode – Arcadia Quest x Super Dungeon Explore

By Orrin Grey • March 2nd, 2021

For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.

I Played It, Like, Twice…
a still picture of figurines from warhammer quest

The Moorcock Connection: Sailors on the Seas of Warhammer Quest

By Orrin Grey • February 2nd, 2021

I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.

I Got Myself a Plan: Tremors (1990) on a Very Fancy New Blu-ray

By Orrin Grey • January 22nd, 2021

When I was a kid, I had a short list of favorite monster movies that had come out during my lifetime, and Tremors was right at the top.

I Played It, Like, Twice...

Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel

By Orrin Grey • January 6th, 2021

When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.

cover detail of the Last Starfighter Blu-Ray showing the silhouette of a young man in front of an arcade cabinet of the same name.

Things Change: the Last Starfighter on Blu-Ray

By Orrin Grey • December 23rd, 2020

Add The Last Starfighter to the list of movies I was positive I had seen but actually hadn’t.

Tasha’s Cauldron of Too Little, Too Late

By Orrin Grey • December 17th, 2020

Dungeons & Dragons should be leading the way instead of lagging behind.

I Played It, Like, Twice...
A card from the Hellboy board game that reads "helpful skeletons"

The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter)

By Orrin Grey • December 9th, 2020

For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.

I Played It, Like, Twice...

Darkness of Unusual Size: The Sword-and-Sorcery Answer to Descent

By Orrin Grey • November 27th, 2020

If Descent is what we’ve all come to expect from a modern high fantasy D&D-alike, then Massive Darkness is its lo-fi sword-and-sorcery equivalent.

a black and white image of several large starfish like creatures approaching each other.

Nearing the End of the World: Warning from Space (1956)

By Orrin Grey • November 19th, 2020

Warning from Space spends 90% of its running time watching people waiting for things.

Feature Excerpt

Dungeons & Dollhouses

By Orrin Grey • October 20th, 2020

I’m not going to claim that society didn’t yet have those concepts, but I hadn’t been exposed to them. I came up in small towns in the Midwest; gender norms were pretty rigid.

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