Battlerite Isn’t a Ripoff, It’s Revitalization By Matthew Byrd • October 6th, 2016 The line between derivative and iteration is sketched with quality and self awareness.
The Slow Rise Of The Video Game Slasher By Matthew Byrd • September 29th, 2016 You would never guess that it would take a little maturation for the slasher genre to come back.
Rive: A Clash of Intent and Execution By Matthew Byrd • September 23rd, 2016 Rive is a pupil dilating, breathless shooter that delivers the gratification, but suffers from a lack of identity.
The Perfect Star Trek Experience, Gaming’s Final Frontier By Matthew Byrd • September 14th, 2016 All you can do is dream of a uniquely fantastic experience. Something uniquely Star Trek.
A Pen In The Dark: The Case For Text Adventure Horror Games By Matthew Byrd • September 1st, 2016 A lot of horror hounds have maintained that your imagination is scarier than what you see, so let’s jumpstart text adventure horror!
Find Your Own Gaming Zen Garden By Matthew Byrd • August 29th, 2016 There’s more to playing games than winning. Sometimes there’s even more to it than being stimulated. Just relax and be at peace.
The Maturity In Video Game Absurdity By Matthew Byrd • August 22nd, 2016 Games are growing up, and they’re learning it’s okay to poke fun at yourself.
The Blunt Force of Addiction By Matthew Byrd • August 9th, 2016 When you’ re addicted, your life becomes a series of cliches.