The Video Game Prison System Needs Rebooting By Matt Sayer • June 8th, 2016 Time-outs, loot bans, low-priority queueing; they might just be causing more harm than good.
Endings Won’t Be Remembered By Matt Sayer • June 1st, 2016 More hours doesn’t mean more value when nobody sees endings anymore.
Betas are the New Coke of Video Games By Matt Sayer • May 17th, 2016 The product, not the drug. Though they can both give you a serious jolt followed by serious lows.
PC Gaming Is in Your Head By Matt Sayer • May 10th, 2016 Forget 4K textures and Steam sales, PC gaming’s greatest strength lies buried inside your skull.
How To Clean Up The Comments Section By Matt Sayer • May 5th, 2016 Even the smallest buy-in can make a big difference.
The Games Industry Is Not Game Of Thrones By Matt Sayer • April 26th, 2016 Turns out there’s less cloak-and-dagger intrigue in real life than there is in the world of a fantasy novel. Who’da thought?
Indie Games Need the AAA Industry By Matt Sayer • April 19th, 2016 There’s more to it than one side not innovating and the other never finishing their projects.