Best of 2020 I Played Over 100 games this Year and This is What I Learned By Kris Ligman • December 29th, 2020 At the start of 2020, when all of us were only suffering through heightened depression and hopelessness and not a full-blown extinction event, I gave myself the optimistic task of clearing out my Steam backlog.
My world’s on Fyre, how ’bout yours? By Kris Ligman • February 12th, 2019 The true horror of the competing Fyre Festival documentaries is how commonplace their villain actually is.
Parks and Remediation By Kris Ligman • February 5th, 2019 I just want to enjoy nature games without someone shooting at me.
Just let Reigen be sexy already By Kris Ligman • January 29th, 2019 Mob Psycho 100’s beloved con-man got a visual facelift in the anime, but what makes him a good character hasn’t changed.
What The Good Place says about game design By Kris Ligman • January 22nd, 2019 If you’ve run a game for eons and all of a sudden not a single player was making it to the end goal, is that your fault or theirs?
Realistic Teen Witch Simulator: A Post-Mortem, Sorta By Kris Ligman • January 15th, 2019 I tried a new religion and all I got was this lousy Twine game.
Transformers Lost Light Went Way Harder Than It Needed To By Kris Ligman • December 4th, 2018 The Transformers Lost Light comic book series is a beautiful thing we should cherish.
JoJo’s Bizarre Adventure Influenced Persona 4 and I Have Proof By Kris Ligman • November 27th, 2018 It goes deeper than being two stories about a bunch of teenagers using magic to stop a serial killer.
The Radical Positivity of Skull-face Bookseller Honda-san By Kris Ligman • November 19th, 2018 I’ve been thinking a lot about radical positivity. About how, in a world full of objectively horrible things and an even greater volume of subjective nastiness, the most defiant act is to be kind.