Self-Portrait (Interior) Heralds The Next Era Of Selfies By Khee Hoon Chan • May 2nd, 2017 This is a game about getting uncomfortably up close and personal with a digital version of Triantayfllidis himself, as he requested that I step into his mouth.
The Significance of Alt-J’s Psychedelic Web Game By Khee Hoon Chan • April 25th, 2017 It’s fascinating to see how videogames are gradually becoming part of a collaborative whole in an artist’s arsenal of expressions.
Fallout Shelter Is a Deeply Dehumanizing Experience By Khee Hoon Chan • April 11th, 2017 “Don’t let the sunny, kitschy vibe of the game fool you; the vault you manage will be one of the most insidious vault experiments in Fallout lore.”
Run Like a Girl in Battle Princess Madelyn By Khee Hoon Chan • April 4th, 2017 Ridding the world of evil is no longer just a man’s job, and Princess Madelyn dashes across the screen with ease, slaying the wicked with her spears and magic.
In Pato Box, Revenge Is a Dish Served With a Flurry Of Punches By Khee Hoon Chan • March 28th, 2017 “Full of nuance and quiet unease, Pato Box warrants your interest, subverting the fighting genre by sprinkling in elements of crime fiction and drama.”
Cat Quest Is Playing Dress-Up With Your Disgruntled Tabby By Khee Hoon Chan • March 21st, 2017 “Cats do whatever the hell they please in real life, but in Cat Quest, you can make them do things for your perverse enjoyment without consequences.”
Heartbound Is About a Boy’s Journey With Depression By Khee Hoon Chan • March 14th, 2017 Facing the world when depressed is an overwhelming challenge, but the encouragement of close friends and furry companions makes the journey much more tolerable.