Remembering Fallout: The Original Post-Apocalyptic Experience By Khee Hoon Chan • October 20th, 2016 The fan mod Fallout 1.5 Resurrection is out, so let’s remember what made the original wasteland great.
Street Fighter V: A Time to Play and a Time to Watch By Khee Hoon Chan • October 11th, 2016 It’s fun to quarter-circle your way through arcade mode on easy, but sometimes Street Fighter V is better enjoyed without a controller.
Her Story and the Let’s Play Phenomenon By Khee Hoon Chan • October 5th, 2016 Some games are tailor made to be enjoyed on You Tube, Her Story is definitively not one of them.
Rogue Wizards: Endlessly Addictive, Utterly Conventional By Khee Hoon Chan • September 27th, 2016 Spellbind Studios’ first game Rogue Wizards measures up in the crowded rogue-like dungeon crawler space on Steam, but stumbles when differentiating itself.
Become the Early Internet’s Big Brother in Hypnospace Outlaw By Khee Hoon Chan • September 20th, 2016 An ode to the early internet and all the hideous design that came with it.
No Mario’s Sky Is a Postcard from No Man’s Sky By Khee Hoon Chan • September 13th, 2016 Thank you, Mario! But our princess is on another planet!
What Makes a House a Home in Fallout? By Khee Hoon Chan • September 6th, 2016 We’ve come a long way from delicately stacking Fancy Lad Snack Cakes on shelves, but all the snap points in the Wasteland don’t mean anything if it doesn’t feel right.
GLITCHED Turns You into a Videogame Character By Khee Hoon Chan • August 16th, 2016 Fourth wall breaking characters are a dime a dozen, and some use it better than others. GLITCHED knows how it’s done.