Forms in Light Mastering the Desert By Justin Reeve • July 15th, 2025 Gerudo Town is noticeably different from the surrounding desert, mostly on account of its urban grid, something which looks notably unnatural.
Forms in Light Echoes of the Mountain By Justin Reeve • June 13th, 2025 Goron City exemplifies how architecture, when viewed from a phenomenological perspective, can truly transcend the limitations of traditional production.
Forms in Light Tears of the Technocracy By Justin Reeve • May 14th, 2025 The connection between technology and corruption found in Tears of the Kingdom and Breath of the Wild couldn’t be clearer.
Forms in Light Living Legends Trapped in Time By Justin Reeve • April 18th, 2025 In Tears of the Kingdom, the ruins of the Zonai are not just forgotten relics but active agents in the story of Hyrule.
Funeral Rites Blood, Barf, Bile and the Neon Revolution By Justin Reeve • February 26th, 2025 “The first thing I hope people take away from playing Pukeapocalypse is, frankly, a good time.”
Forms in Light Politics in the Ruins By Justin Reeve • February 18th, 2025 Indiana Jones and the Great Circle is a story about the power of history and the responsibility that comes with uncovering the past.
Forms in Light Fantastic Flaws By Justin Reeve • January 21st, 2025 The gothic and art nouveau styles remain iconic, but many games have found ways to blend these styles with other influences, creating fresh interpretations that keep fantasy worlds vibrant and engaging.