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Author: Jeremy Signor

Road Trip

By Jeremy Signor • January 2nd, 2019

When you’re trapped in a car with nothing to do but play handheld games, you start to see their inherent worth.

The Master of Unlocking

By Jeremy Signor • December 19th, 2018

Unlocking aspects of a game is an old bit of gameplay feedback that’s still satisfying.

The Catch

By Jeremy Signor • December 12th, 2018

The raw feeling of capturing a Pokémon is augmented in Pokémon Let’s Go.

Figure it Out

By Jeremy Signor • December 5th, 2018

Return of the Obra Dinn uses gameplay lines more synonymous with tabletop deduction games than traditional videogames.

Pivot

By Jeremy Signor • November 28th, 2018

How two games handle their key moments forever codified the Metroidvania genre.

Abstract Art

By Jeremy Signor • November 20th, 2018

When abstraction boils down what you end up doing in game, the limits of what is possible start to encroach.

Hell is Other People

By Jeremy Signor • November 14th, 2018

Empathy is good, but how do we hold onto it in the face of those that have none?

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