Baba Is You Rules By Jeremy Signor • April 3rd, 2019 By letting you manipulate the implicit rules of its world, Baba Is You reveals how underlying assumed rules shape how you play games.
Hypnospace Outlaw Finds the Horror in Viruses By Jeremy Signor • March 26th, 2019 An eerie tribute to the early days of the internet, Hypnospace Outlaw reveals the hidden hell of computer viruses.
Rethinking Action with Devil May Cry 5 By Jeremy Signor • March 20th, 2019 Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.
Searching for Souls in Reverie By Jeremy Signor • March 13th, 2019 What exactly makes a Dark Souls-like experience? And do we do games a disservice by searching for it?
The Shonen Flowmotion of Kingdom Hearts III By Jeremy Signor • March 5th, 2019 Kingdom Hearts III succeeds at putting you in the driver’s seat of a shonen anime fantasy.
Choose Your Own Adventure with Slay the Spire By Jeremy Signor • February 13th, 2019 Slay the Spire lets you craft your own narrative with branching choices that harken back to Choose Your Own Adventure books.
The Heavy Footsteps of Resident Evil 2’s Mr. X By Jeremy Signor • February 6th, 2019 The whiff of threat of him is enough to completely change the game you’re playing, warping your entire awareness around the possibility of him.
Katamari Damacy: Keep Going By Jeremy Signor • January 23rd, 2019 Katamari Damacy might be the most affirming experience in gaming.
GRIS: Her Journey By Jeremy Signor • January 16th, 2019 GRIS wants to be Journey, but ultimately learns the wrong lessons and loses its voice.
Road Trip By Jeremy Signor • January 2nd, 2019 When you’re trapped in a car with nothing to do but play handheld games, you start to see their inherent worth.