The Platforming Genre That Might Have Been By Jeremy Signor • September 19th, 2019 We all know how the Metroidvania became the standard for so much of the platforming genre. But what it there was another possibility?
On Sincerity and Scheduling By Jeremy Signor • September 11th, 2019 Anime-inspired games that are built on scheduling like Fire Emblem: Three Houses and Persona appeal to queer people through agency and sheer earnestness.
Eliza Shows Why Human Bias Is Necessary By Jeremy Signor • August 28th, 2019 Bias is often held up as an obstacle towards impartial decision making. But in reality, it’s the key to the sense of empathy that connects us all.
Feature Excerpt I Wanna Be Your Dog By Jeremy Signor • August 22nd, 2019 That awkward moment when giving up your free will to a supercomputer-powered hive mind brings out your inner sub.
Problematic Bodies By Jeremy Signor • August 21st, 2019 Tired tropes make gay men the butt of way too many jokes in games. But we can find power within the problematic bodies they inhabit.
Queer Cooperation By Jeremy Signor • August 14th, 2019 Experiences that network queer people together are key to queer survival. That makes games that do that while fostering a sense of cooperation absolutely vital.
Transforming Bodies By Jeremy Signor • August 1st, 2019 Transformation is oftentimes central to the queer experience. That’s why bodies that represent humanity’s transformative nature are so appealing.