Backlog The Stiff Brown Cloth in Which the Knife is Kept By Gavin Craig • February 9th, 2019 Knowing a fable’s end first can change its meaning. Especially when you remember endings are things of fiction.
Exploits Feature Opening Statement By Gavin Craig • February 1st, 2019 We experimented with a different format for this issue of Exploits. Gavin Craig explains.
Backlog What Was the Question? And Why Do You Ask? By Gavin Craig • January 15th, 2019 The most complicated question in Mass Effect: do geth units have souls?
Backlog What Matters and What Matters Last By Gavin Craig • December 4th, 2018 It’s a difficult thing to write about videogames when one doesn’t play very many videogames.
Backlog Resolution State By Gavin Craig • November 9th, 2018 With most videogames having half-baked conclusions when they don’t continue on indefinitely, Gavin Craig asks: Can you even have a story without an ending?
Backlog Shut It Down By Gavin Craig • October 1st, 2018 Gavin Craig talks about how institutions are just that: institutions. And they can overstay their usefulness.
Backlog Culture is Not Canon By Gavin Craig • September 12th, 2018 Star Wars is a case study in how canon can grip a culture, and what happens when fandom turns toxic.
Feature Excerpt Never Alone Again (Digitally) By Gavin Craig and David Wolinsky • August 20th, 2018 Meditations and musings on the lack of solitary videogame experiences, and what that might mean.
Backlog Backlog: Unpacking By Gavin Craig • July 1st, 2018 Relocating to a new home can be difficult. Everything you know and love packed away into neat little boxes. Be isn’t it natural; after all, as Gavin Craig puts it, it’s where we all end up anyway.
Backlog The Adult in the Room By Gavin Craig • June 14th, 2018 Among a cast of characters who often seem like children, Thane Krios is one Mass Effect‘s few adults.