Diary of a 1st-Time Interactive Fiction Developer – Part 78: Skip to the End By Declan Taggart • November 12th, 2019 At long last, Declan Taggart finishes up his dev log for Choose Your Own End to the Viking World.
Burly Men at Sea is like Wes Anderson made a Videogame By Declan Taggart • July 26th, 2017 Burly Men at Sea is the kind of game that’s worth crawling back to an ex-boss to write about.
Through the Keyhole: The Cuboidal Life of a Quadrilateral Cowboy By Declan Taggart • August 26th, 2016 This week Loyd Grossman is going Through the Keyhole into the world of Quadrilateral Cowboy. And remember- Loyd has no idea whose home he’s visiting.
Diary of a 1st-time Interactive Fiction Developer By Declan Taggart • July 29th, 2016 My sky pirates will signpost their ferocity though gummy smiles and an abundance of facial hair.
Crest, and the Gods of Not Knowing Very Much By Declan Taggart • July 20th, 2016 Medammit! I’m a god. Why won’t my ungrateful little worshipers listen to me?
Diary of a 1st-time Interactive Fiction Developer By Declan Taggart • July 11th, 2016 Part four: which is best? The ninja, the pirate or the zombie?
Duskers: Finding Love In An Empty Space By Declan Taggart • June 24th, 2016 Have you ever visited a Video Games Therapist?
Diary of a 1st-time Interactive Fiction Developer By Declan Taggart • June 13th, 2016 Part Three: prototypes are made. Banks get robbed.
Dancing with Dead Gods: An Interview with Kieron Gillen By Declan Taggart • June 8th, 2016 “Understanding the past and making it meaningful to the present”: we interview Thor comics writer Kieron Gillen.
You’ve Been Trumped: What I Learned About the Man Who Wants To Be King of America By Declan Taggart • May 19th, 2016 2006: Donald Trump started building a golf course in Scotland. 2011: Anthony Baxter made a documentary about it. 2016: I finally get around to watching it.