The Fail Cycle Gotta Bro Fast By Declan Taggart • May 11th, 2020 Declan gets a taste of speedrunning at the cost of his laptop.
The Fail Cycle A Gamer’s Guide to Weightlifting By Declan Taggart • April 14th, 2020 Weightlifting has the kind of level-up progression perfectly suited for someone with a compulsive dependence on videogames.
The Fail Cycle Healing and How to Make It All Better By Declan Taggart • March 12th, 2020 [redacted] was a huge success last year for [redacted] Studios, Inc., but players consistently complained that being a healer was boring. How can we improve on that?
Diary of a 1st-Time Interactive Fiction Developer – Part 78: Skip to the End By Declan Taggart • November 12th, 2019 At long last, Declan Taggart finishes up his dev log for Choose Your Own End to the Viking World.
Burly Men at Sea is like Wes Anderson made a Videogame By Declan Taggart • July 26th, 2017 Burly Men at Sea is the kind of game that’s worth crawling back to an ex-boss to write about.
Through the Keyhole: The Cuboidal Life of a Quadrilateral Cowboy By Declan Taggart • August 26th, 2016 This week Loyd Grossman is going Through the Keyhole into the world of Quadrilateral Cowboy. And remember- Loyd has no idea whose home he’s visiting.
Diary of a 1st-time Interactive Fiction Developer By Declan Taggart • July 29th, 2016 My sky pirates will signpost their ferocity though gummy smiles and an abundance of facial hair.