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Author: David Shimomura

Last Week’s Comics 3/22/2017

By David Shimomura and Sara Clemens • March 22nd, 2017

Team Unwinnable cuddles up with returning old favorites Injection and Sex Criminal. No, we didn’t mean that to sound dirty. Not at all.

We Need a Real Nemesis System

By David Shimomura • March 13th, 2017

“What if any game forced you to own up to the potentially thousands of people you may have wronged?”

Breath of the Wild is Great But Inaccessible

By David Shimomura • March 6th, 2017

“My dream was for the Switch to blow up the gates to gaming, to be open to as many people as possible. Instead, one of its best launch titles is the gates incarnate.”

Last Week’s Comics 3/1/2017

By David Shimomura and Sara Clemens • March 1st, 2017

Team Unwinnable shares their thoughts on James Bond: Black Box # 1 and Sex Criminals # 16.

Can the Switch Pave a Casual Road to the Future?

By David Shimomura • February 27th, 2017

The Switch’s ability to be tossed in a bag and played with friends is a balm to a rising tide of games for gamers.

The Three John Wickiest Games

By David Shimomura • February 13th, 2017

David Shimomura recreates that John Wick feeling in some popular shooters.

There is Nothing Virtual About VR

By David Shimomura • February 6th, 2017

“The issue with “virtual reality” as a term isn’t the virtual part, it’s the reality part.”

What’s in a game?

By David Shimomura • January 30th, 2017

“I believe in the widest, biggest, most inclusive definition of videogames.”

Playing Should be Replaying

By David Shimomura • January 23rd, 2017

We need to replay games in the same way we reread books. We need to be reminded of their value and revisit them with the intellectual baggage of everything we’ve played since.

Last Week’s Comics 1/18/2017

By David Shimomura and Ian Gonzales • January 18th, 2017

Team Unwinnable shares their thoughts on God Country # 1 and James Bond: Hammerhead # 4.

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