Collision Detection Better Living, Better Writing By Ben Sailer • December 7th, 2022 Bad Writer shows how becoming a more interesting writer starts with living a more interesting life and there’s nothing interesting about joyless overwork.
Collision Detection The Boomer Death Cult of Possum Springs By Ben Sailer • November 2nd, 2022 As the Boomer death cult in Night In The Woods serves to remind us, sometimes the scariest monsters are the ones that could actually exist.
Revving the Engine 2020s Tech, 1980s Spirit By Ben Sailer • September 26th, 2022 Dykom Software’s twin-stick side-scrolling shooter invokes 80s geek culture nostalgia while hiding a few twists underneath an absurdist premise.
Collision Detection Game Guides vs. The SEO Grind: Who Wins and Loses? By Ben Sailer • September 7th, 2022 Physical strategy guides are on their way out. But is the SEO sinkhole that has replaced them better? Spoiler alert: no.
Revving the Engine Creative Constraints in Unbound: Worlds Apart By Ben Sailer • August 29th, 2022 Unbound: Worlds Apart looks like a typical puzzle-platformer. However, thanks to some creative design decisions, it’s much more than that.
Feature Excerpt Misremembering DOOM By Ben Sailer • July 27th, 2022 In this revised reprint from 2018, Ben revisits the SNES version of DOOM, and destroys part of his childhood in the process.
Collision Detection Some Thoughts on Independent Games and Media By Ben Sailer • June 29th, 2022 As Unwinnable celebrates its tenth (twelfth) trip around the sun, Ben looks back on the developments and decisions that led him to this point.